We had the good fortune of connecting with David Croshaw and we’ve shared our conversation below.

Hi David, can you share the most important lesson you’ve learned over the course of your career?
Compromise is usually a good thing. Many people are afraid to compromise on their vision, which in turn, ends up making it take longer and possibly making it end up worse. As someone working on a limited budget, I’ve had to compromise on several things such as features and gameplay mechanics, in order to get a reliable and working game. Some of them have actually helped me in the long run, such as limiting the scope of the game, for better performance on Dreamcast and older hardware.

Can you open up a bit about your work and career? We’re big fans and we’d love for our community to learn more about your work.
I’ve always been a creative kid. In middle school, I used to make little games using a text editor as a “dungeon map” and using dice to roll for damage, and In High School, I made a few (bad) prototype video games as well as a short film. When I first started high school, my aunt gave me a book on Valve Source Engine modding, and that started my obsession with BSP style level creation. This made it much easier to switch to the Quake engine, because I already knew the basic fundamentals. Lessons I’ve learned along the way, is to not announce a release date until the game is close to being finished, and to compromise on things that might be a bit outside your scope. Lastly, I just hope I can bring interest back into the Dreamcast homebrew scene and Quake engine modding. Also, to spread my Uncle’s music around the world, so everyone can hear his beautiful music.

If you had a friend visiting you, what are some of the local spots you’d want to take them around to?
Definitely the Video Game Museum in Frisco! I know the owner, and he’s a nice guy, and always willing to accomodate me. For the best “Texan” experience, I also would take them to the Ft. Worth Stockyards. It’s a great place to get that “southern aesthetic.” The last place I would take them, would be Beth Marie’s in Denton. It has the best ice cream around, and is a great little snack to end your day!

Shoutout is all about shouting out others who you feel deserve additional recognition and exposure. Who would you like to shoutout?
I want to dedicate my game to my late uncle, Tom Rizzo, and my late father, Paul Croshaw. They were always inspiring me to do my own projects, and helped me out when I needed it. Also, God, who has gotten me through difficult times in my life, when I’ve been feeling overwhelmed by the project and other things. Same with my mom, for providing emotional comfort during these difficult times.

Website: www.dreameatergames.com

Twitter: https://twitter.com/rizzoislandgame

Youtube: https://www.youtube.com/channel/UCF3BCUoZusEYLn5GD4Hiz2A

Other: Patreon: https://www.patreon.com/rizzoisland Itch.io: https://dreameater-games.itch.io/ Contact Email: contact@dreameatergames.com

Image Credits
Photographer: Claire Croshaw

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